SmileBASIC コミュニティプレイ日記12Me21 12Me212016/10/05 02:05:20random terrain generator12そうだね 10返信プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[2]親投稿HoRiz0n ClashStudios1252016/10/5 11:22I made it so it can generate mountains and snow :)1そうだね プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[3]親投稿Thomas Pigelephant2016/10/5 11:33It'd be cool if we could make a SimEarth like game out of it :)0そうだね プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[4]親投稿HoRiz0n ClashStudios1252016/10/5 11:54I made it fullscreen instead of just in a corner, (To do so change the first number listed to 512, and the one on the line after W=1,W=1 to 128 :)0そうだね プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[5]親投稿Hylian Yveltal20012016/10/5 20:33Looks like my terrain generator has competition. XD Still, nice engine, but mine is a bit more complex. (Due to biomes and trees and etc) anyways, what formula where you using? Perlin Noise? (Aka Simplex Noise) Or some other formula?0そうだね プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[6]親投稿12Me21 12Me212016/10/5 21:29Mine is much simpler (using the Diamond-square algorithm https://en.wikipedia.org/wiki/Diamond-square_algorithm)1そうだね プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[7]親投稿SickTalenƒ Gbearlolz2016/10/6 5:32Really cool and interesting! Randomly generated games/programs are the best!0そうだね プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[8]親投稿12Me21 12Me212016/10/6 5:37@Hylian (you haven't even released yours AFAIK)0そうだね プレイ済み2017/11/04 02:52:59に取得
SmileBASIC コミュニティ返信[9]親投稿12Me21 12Me212016/10/6 22:21I made a small mistake with the edges that cause the outer pixels to be messy. I'll release a fixed version soon0そうだね プレイ済み2017/11/04 02:52:59に取得