hey, it looks like its going well.
also this helped me (the facing the circle pad)
im making a asteroid field right now in my game (well if i can get an asteroid sprite that is)
lasers are another thing, i would use the direction the ship is facing to direct it, but making it move continuously twards the direction its fired is different.
yes, but real quick a question about the size of sprites, how exactly do you use sprites bigger than the normle 16/16?
i know how to do it (like for my spaceship) but what is the key to doing it?
You mean scaling them up? Use SPSCALE sprite, 2, 2 (or higher). If you meant defining a sprite bigger than 16x16 pixels, use SPSET sprite, x coordinate on graphic page, y coordinate on graphic page, width of sprite in pixels, and height of sprite in pixels.