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Scientist Speedy1101
How do I change a sprite's texture to another without using SPSET or another sprite?
4そうだね
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PChicken NerdChicken
SPCHR
1そうだね
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MathPRG MathProgrammer
Yeah, you'd use SPCHR (The format is 'SPCHR Control Number, U, V, width, height, attribute' I think) but remember, if you do not specify the width or height it will default to 16 by 16. This means a 24*32 sprite, for example, would change to a 16*16 one. SPCHR also keeps the sprite color, rotation, scale, etc. values how they were (a sprite made red with SPCOLOR will stay red, etc.)
0そうだね
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Scientist Speedy1101
I figured it out. Problem is though, how do I make a chain of sprites follow eachother while looking like a snake with the curviness and following the head?
0そうだね
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