Ok, let me tell u the plot. So, Fnaf mythology is an RPG game based on my idol's AU. It takes place in medieval times. So, the character you play as: Scott, is a hunter who travels to other kingdoms in this world. He meets many friends while doing so, and battling the rulers of the kingdoms as well.
Well, as long as it actually has nothing to do with FNAF, I could help. I'm more of the "I'll teach you to code for yourself" than the "I'll code for you" kind, though. You know how the proverb goes... Give a man a fish...
It has almost nothing to do with Fnaf, exept for the characters. You can teach me how to code, I REALLY need it. Thanks!
(Idol's AU means my Idol's Alternate Universe from her regular one I believe.)
You haven't created a sprite with Management# 0 (the first parameter). This is because SPDEF only redefines a sprite definition template (in this case, Definition# 0), but doesn't actually create a sprite. To create the sprite you need to call SPSET and specify a Management# (the sprite's ID) and a Definition# (the template the sprite's based on). So you need to call SPSET 0,0 after the SPDEF.
I'd actually suggest NOT to use SPDEF unless absolutely necessary (if you have a sprite size different than the default template), since the system already has predefined all sprites. If you want to find the Definition# for these sprites, you can find them in the SmileTool under SPDEF.
Thanks! Bye the way, ALL MY SPRITES got accidently deleted... T-T is there ANY way to get them back? (I accidently saved on the Default sprites instead of mine)
Ok Oscar, Never mind my last post. I remade my sprites.So, When I'm trying to type the code for 13, and 14, It says: Syntax Error (RGB 1) What do I do?
Also, how do I make custom Sprites show up on the SPDEF menu and in my game?