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κιъъιε kibbledude
should InfinityVerse be top- down or a sidescroller?
3そうだね
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κιъъιε kibbledude
heres the sidesroller version
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κιъъιε kibbledude
forgot screenshot
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*J.P.* DEV NEWPICY3
sidescroller for sure but they are very hard to program sometimes so i would also say overhead view too
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κιъъιε kibbledude
ur right, thats why i made this post but im still not sure what to do
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*J.P.* DEV NEWPICY3
so as ive found all you really need it collision for blocks, gravity and easily made collision type (meaning not having to put a ton of code for one thing)
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κιъъιε kibbledude
yup, i have no idea how to use collision commands.
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*J.P.* DEV NEWPICY3
well i asked nathaniel (the one thats really good at programming) to teach me how to do it and he said sure so ill know soon, btw hes gone for like 5 days (3 i think now) so gotta wait till he gets back but if he does it will be easyer to do
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κιъъιε kibbledude
ok well tell me when you learn in this post later but can u tell me what should my game be?
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*J.P.* DEV NEWPICY3
the view or the game?
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κιъъιε kibbledude
the view
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*J.P.* DEV NEWPICY3
for now top down i guess, though tell me a bit about your game, what is planned? is it story based, player based or other stuff?
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κιъъιε kibbledude
its a story and player based RPG about escaping an endless portal/abyss of enemys by defeating the boss of a tech company who takes innocent children and people and turn them into robot slaves. It sounds like a horror game but its really not. its a normal RPG and its gonna be really fun.
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*J.P.* DEV NEWPICY3
i love it and it has great potential. ill try to help in any way i can, but it think for battles it will need to be side scrolled. also please no turn based battles i beg of you..
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κιъъιε kibbledude
why?
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κιъъιε kibbledude
nvm i get u but just to be sure 4 the battles it should be sideways but for walking and stuff it should be top down?
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*J.P.* DEV NEWPICY3
just because they are really uh (in my opinion) not realistic at all, i like real time battles where theres are no taking turns, in a real battle you dont take turns or have time to think. you go and attack, anyways its your choice but i just rather irt battles. (itr is in real time)
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κιъъιε kibbledude
sure ill do real time battles but im gonna need help with AI soon
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*J.P.* DEV NEWPICY3
maybe but i think more of left/right movement but its your choise.
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κιъъιε kibbledude
i am the slowest person on our planet earth, and i didn't understand what u said. im sorry.
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*J.P.* DEV NEWPICY3
heh lol i mean sure ill help with it. (was talking bout before)
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κιъъιε kibbledude
i got to go to sleep cuz i got stuff in the morning so stay active on this post (maybe ill make a disscusion) and dont forget to tell me when u learn collision byeeeeeeee
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*J.P.* DEV NEWPICY3
yeah i should go to bed cause its 1am here
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crazy pro Jakob13009
and i woke up with carrots
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κιъъιε kibbledude
yeaaaah.
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*J.P.* DEV NEWPICY3
?!?!???
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King 5kittens645
Sorry for coming in like this, but i think a turn-based battle system would be a better choice than real time since most people (i can't speak for everyone, or really anyone) are probably more used to turn based battles. Do what you want, but i think you should make another post asking what battle system type it should be. Never rely on one person's thoughts and opinions on something.
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King 5kittens645
Correction, *Never completely rely on a singular person's thoughts and opionions on something.
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*J.P.* DEV NEWPICY3
yeah i dont want to force you, i was just stating my opinion om the matter, if you want that than do it.
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κιъъιε kibbledude
no problem. but i still think im gonna go with turnbase bcuz its easier.
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*J.P.* DEV NEWPICY3
yeah i understand
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*J.P.* DEV NEWPICY3
N3A84EGS (pay no attention to that lol) -just a key i wanna save
1そうだね
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