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raimondz raimondzz
Here I added an UI and other stuff on the game. Also basic stuff like damage, invisibility state and more tiles for the map. One thing that I'm trying to figure out is a way to store and handle scripted events. Other problem is that I don't know how I will keep track of events that happens once like open a chest or activate a trap since I keep the current map on the memory.
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crazy pro Jakob13009
oh cool ( '^_^')
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