Wow! You do have a lot, honestly these all look great and very promising. I say the Smile tool first, because it looks helpful and can help a lot of people. Secondly your unnamed platformer looks really good!
same.
also i was wondering how you are so good at making these.. where did these skills come from..?
anyways do you know of a command that will let me copy some of the bg sprites onto a sprite sheet and i mean some as in leaving the other ones on the normal sprite page.
i know its possible because it was done in spooky maze.
I vote for the first and the fourth option. I saw that the latter has more implemented features than on the other project(Based on the topic on SmileBasicSource).
The second displays sprites of opengamearts.com so maybe you will get problems to find sprites that match the style of the ones you're using.
@Loading: Use GPAGE and GCOPY to transfer images from other pages. This will transfer an image on the box b to the point (tx,ty).
GPAGE DISPLAY(),4
GCOPY 5,bx,by,bw,bh,tx,ty,0
GPAGE DISPLAY(),DISPLAY()
Oh! @Loading..., I almost missed your first question. Anyways, I got my skills first from Petit Computer a few years ago. And second, from being VERY good at arithmetic and solving puzzles.
eyy its been awhile, (new mii I see) anyways just wondering two things, 1st is in this posts picture you used a really cool font effect and i was wondering how this was done, im guessing it was done with some code (but correct me if not, like sprites or custom font).
oh and 2nd is the lighting in soul shift, how is the lighted circle so .. CIRCLE.. it looks like a sprite but what is it?
o/
You can use sprites with additive bleeding to create the "old screen" effect. And you can use these functions to draw a circle(ish) out of triangles.
Here's an example: