more raycast help needed
plz respond
1.how do make weapons work
like how do i set up the weapon sprite/animation
2. how do i make it so when i shoot the wall it shows a bullethole
(i have the weapon and bullethole sprites)
Well, implementing all of those will be VERY difficult, specially the second one. For weapons, you could probably just paste a sprite of a weapon on top of the screen and animate it a bit when firing. The coding for shooting might involve checking to see if anything got hit in the area you are shooting, and if it did, damage whatever got hit.