I successfully wrote the color inersion function! The only issue is, it has a brief delay. I don't think there's a way to fix it... No, I'm not using WAIT or VSYNC.
You play as a square controlled with the stylus. Over time, enemies of other shapes spawn in, such as Circles which bounce off walls, triangles that follow you slowly, and rectangles that move all over the place. Being touched by these will trigger game over. Your goal is to get the highest score! And this is only some of what the game features. There are even power-ups that generate over time!
Well, I'm currently programming a function to move sprites smoothly and I haven't gotten to the main game yet, but I hope soon! Like at LEAST before summer :)