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Arrow♂ Arrow5988
here's the key can anyone help me isolate enemy to first map so that it isn't inside house
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Aaron Krondelo
Cant you set a variable to the enemy, if he is on screen var is 1, if you enter house var is set to zero. if v is zero then remove the enemy.
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Arrow♂ Arrow5988
Aaron can you do it then send me key best I can think that will work is true false statements but I'm not good at those always mess them up
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Arrow♂ Arrow5988
I put the key so you could help me because I tried something like that but am having trouble can figure it then screenshots to show where code was changed once you get it to work
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Arrow♂ Arrow5988
how to set var to enemy
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Aaron Krondelo
I'll try now, so long as I can understand how you have things working.
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Aaron Krondelo
Not entirely sure, your code is a bit confusing so I cant modify it myself. However I think something like this could work. You may need a GOSUB to check if the enemy should display everytime u enter or leave.
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Arrow♂ Arrow5988
Your colours are not the same plus I see none of the original code so I still not sure where to put code
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Arrow♂ Arrow5988
Need part of the original code above in screenshot for reference point
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Arrow♂ Arrow5988
Have you tested code if not then I'm not sure I can get it to work
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Arrow♂ Arrow5988
I'll try it in the mean time
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Aaron Krondelo
Your code starts at @ENEMY, Im guessing thats what makes him appear. You should be able to tell regardless of the colors, sorry I can only help so much.
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Aaron Krondelo
Well I cant really, like I said I cant modify it if I dont understand it. I'll try though.
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Arrow♂ Arrow5988
fixed everything so far
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