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MathPRG MathProgrammer
Pretty sure it's a bug, however, when collision definition is executed while a sprite is animating or using SPANIM in any way with a delay, the collision will be weirdly extended in the direction that the sprite was moving. This is really throwing my MAIN MENU Screen for POLYGON off...
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MathPRG MathProgrammer
Just reported this, and made a small program to display the bug.
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