(Thanks for the reply! I appreciate it!)
Of course, once it's done.
It's already possible to win, but I don't know how much time it will take me to make all the features I yet have to program. Maybe a week, maybe a month! I can make daily reports of my progress, if you want.
Please do and after i'm done with my current project (doors) i'm going to start making a Huge Project and I might need help with it. It;'s going to have tons of unlockables+extras.
⇒GamerBoy07
I prefer to work alone. However, once the game is done, I will need people to help me with things I can't do: multiplayer and translation. Err, I mean, I can translate in French, but Japanese is much more important.
⇒Code Zero
Yup, I could help.
..Except for designs. I'm terrible at it.
I'll make my daily reports on this post. I may some days not have the time to program.
[11/28/15 update]
Code:
*Added multilingual support.
*Cleaned some code to prepare for multiplayer implementation.
*Added a function called "OUTPUT2".
Visual:
*Added French language to the database.
*Made character selection pretty.
*Improved text display.
Bug fixes:
*Fixed text display issues.
Now I wonder how I should make the language selection screen. Any ideas, besides country flags?
[11/29/15 update]
Code:
*Added a function called "LANGUAGE". It is the language selection.
*Modified some confirmation screens to prepare for multiplayer implementation.
Visual:
*Added/changed some musics.
*Added language selection screen.
*Made some other confirmation screens look pretty.
Bug fixes:
*Fixed several text display issues.
For tomorrow, I think I'll make the victory/loss screen.
WAIT, i have a few questions! (actually about 4 but WHO CARES) 1. what kind of game will this be?
2. how many languages do you plan on having in the language screen? 3. will it be a 2d game like the original super mario bros, or a 3d game like MineCraft?
4. how long do you plan on working on this before it is released?
5. when do you plan on releasing it? hope you answer all the questions!
⇒Daniel
My program is based off the online game "Town of Salem". (Please make a research on the internet instead of asking what it is.)
I don't have any plans outside the range of English and French. People may ask to make other languages for me if they want.
I don't do release dates. It could take a week, or it could take a year.
Thanks for the questions, by the way!
[12/01/15 update]
Code:
*Greatly nerfed a role.
*Added the endgame.
*Minor code changes.
Visual:
*Added endgame screen. (Victory/Defeat)
Bug fixes:
None.
Today's picture won't show the endgame screen, because I prefer that users experience the end by themselves [even though it's just an endgame screen].
For the next update, I'll make night commands do something.
(And sorry for yesterday.)
[12/02/15 update]
Code:
*Made a 'night' command work.
*Made other minor changes.
Visual:
*Made a command disappear after being used.
Bug fixes:
*Fixed text display issues.
I didn't have enough time to make both night commands work. I'll make the other one tomorrow. Sorry!
I didn't know what to show today, so here's a weird bug that made my FOR I=0 TO 11 give 256... And I have no idea why. :P
In case anyone is still wondering what happened to this project, today I began to program the game's chat.
The chat can be used on daytime to share clues (or dirty lies!) with other players, share your thoughts about people's statements, and vote for someone to be hung. To get someone hung, a majority of players will need to vote on one person, and that person will be hung at the end of the day.
Seeing the current size of my math homework, I won't be able to do anything this weekend ;-;
But yeah, I totally agree with you; even I can't wait to play the full game.