I've written this code for clarity to help others learn. It is formatted, self-documenting and heavily commented. The logic is implemented several different ways to ease understanding. Within you will learn how all the elements of a game are constructed. Such as timers, stats, button control, touch panel, sprites, backgrounds, manually using array for hit detection, loops etc. Hope this helps!
Thanks Harry! You're right, MOD would be more efficient. There are several places in the program where I 'unwind' the logic even further to show different ways of traversing an array etc. It
sometimes helps those (like myself) that aren't good at maths, haha! Knight's Tour is a fun strategy/puzzler that I've never seen on a handheld before so I hope you all like it!
Hey this is cool! If you haven't heard about the official contest SmileBasic Ogiri, I strongly suggest that you enter your game there
http://smilebasic.com/en/ogiri4/
Thanks L.! That contest looks cool. This program is just a stand-alone mini-game that's part of my larger project Space Roam Survive Recover. What ship doesn't need a chess-like game. Just don't play with a wookie, haha!