SmileBASIC コミュニティプレイ日記Abgar Abgarok2015/10/19 07:23:59Here's a simple example of how to load your maps from the map creation tool. Key: T4CX23HJ12そうだね 5返信プレイ済み2017/11/04 04:30:06に取得
SmileBASIC コミュニティ返信[1]親投稿PikaRyan papermariofanmm2015/10/19 10:40wow they did do it stupid it is allot different from ptc....1そうだね プレイ済み2017/11/04 04:30:06に取得
SmileBASIC コミュニティ返信[2]親投稿Brad GamerZim2015/10/19 12:17cool, me being a nood, how did you come up with DIM [16???] for maple%, and what does it do, i changed it and i didn't see a change0そうだね プレイ済み2017/11/04 04:30:06に取得
SmileBASIC コミュニティ返信[3]親投稿Abgar Abgarok2015/10/19 13:20Just copied it from the map making tool. It's apparently the max amount of data a map layer can hold. The 64s from the BGSCREENs also come from there. Changing them messes up the map.1そうだね プレイ済み2017/11/04 04:30:06に取得
SmileBASIC コミュニティ返信[4]親投稿Javo Javo1182015/10/21 1:57Gracias, yo escribiendote en ingles y eres Mexicano también jajaja0そうだね 未プレイ2017/11/04 04:30:06に取得
SmileBASIC コミュニティ返信[5]親投稿Abgar Abgarok2015/10/21 3:09No hay problema, estoy acostumbrado a use el ingles en miiverse.1そうだね プレイ済み2017/11/04 04:30:06に取得