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Groose Groose
60そうだね
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Cris cmart592
I know that feeling too. But first go to the samples and toy around with them. Then tweak them in edit mode, when going to “create game button”. Have fun with user levels though! Cant wait for Super Mario Maker on this though!
3そうだね
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Groose Groose
Yeah man, there's a manual, but no tutorial. Toying with samples is the way to go. I'll probably start tomorrow.
5そうだね
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Gale Storm GaleTheStorm
Trust me, you'll learn something new every second with this one. With Petit Computer mkII (previous version of this), you pretty much had to teach yourself. For example, there was not a simple way to make something fade from one color to the next in mkII. I managed to figure it out on my own, but...
3そうだね
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Groose Groose
I dabbled with HTML and CSS at one point, I had fairly good grasp of the structure and commands. It does look like this one is more intuitive than the previous entry, with the question mark help button and all. Any recommendations on where to start? I'm not sure how to load samples so I can mess with them. It thought it was load"SAMPLE" but that didn't seem to work.
2そうだね
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Gale Storm GaleTheStorm
Yeah...seems like they've changed that. If you want to examine a sample, run it in the samples folder, exit it, and ,from the home menu, go to the program creator. The sample will be loaded in Program Slot0.
1そうだね
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Gale Storm GaleTheStorm
Well, this is coming from a programming novice, so take whatever I say how you will. You might actually have more experience than me. I only had a year of Java @ the end of highschool and the little practice I had with PTCmkII. I just recommend easing into things. Spend time figuring out what does what. Focus more on the "what" versus the "how," at first. Analyze the samples as much as you can
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Gale Storm GaleTheStorm
to see what they did and if there are any tips you could learn. Make separte programs for the specific purpose of finding out how one thing works. For example, you can make a program that is focused around sprite movement. Take notes if you need to.
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Gale Storm GaleTheStorm
Other than that, if you're interested, I recommend checking out the wikia for the original petit computer. Alot of references/tutorials/resources still apply to this new one. For instance, one tutorial taught me how to code MML...which I hope I wont have to do in PTC3...because MML is a nightmare! xD
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Groose Groose
Okay, Thank you! You probably have a bit more experience than me. Java seems harder than HTML. Either way, this is a new program so there's many things to learn. I don't even understand the structure yet.
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Groose Groose
MML, that's music right or a converter to music?
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Gale Storm GaleTheStorm
Well, if you have some questions, I can do my best to answer them...later. I have to go somewhere. Happy coding! And what a lovely mii that is...xD.
2そうだね
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Gale Storm GaleTheStorm
Macro Music Language, Mhm. It's some awful stuff to look at.
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Groose Groose
Thanks again!
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Gale Storm GaleTheStorm
I'm now available.
3そうだね
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frisk JAKEDOODY
u know who always smiles :]TOYFREDDY
3そうだね
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frisk JAKEDOODY
3そうだね
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Ramon CutBarbacue388
@Samantha That sounds very familiar...
0そうだね
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frisk JAKEDOODY
0そうだね
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