Isaias, I recommend checking for collision during the descent of a jump, on a very thin hitbox for the platform. As for the name, I won't say yet. You'll have to find it in the game.
I've never understood why in sequels you start with nothing like you didn't just go on an adventure. Do the heroes just put everything back? So I thought what if somebody just went around stealing everything? So that's what you do, you steal the heroes' treasure, money and elemental crystals.
I wanted to have a demo done yesterday, but it is difficult to juggle this and a full time job. All I can say is that a demo with the first level will be done soon.