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MathPRG MathProgrammer
Wow, even my initialization routines can take up a lot of space! I'm still working on POLYGON Patch 1.0.1, currently adding options saving and automatic loading on startup so you can quickly jump into the game with your favorite settings ;) I'm also adding a 'reset options' button to revert them to defaults.
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MathPRG MathProgrammer
As for gameplay, I've planned a new enemy indicator that points to newly spawned enemies on the outside of the screen, and Metacube rewards are 'smarter' so you don't get powers rendered useless by custom spawns, such as not getting FLIP if Pointers are disabled.
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MathPRG MathProgrammer
Still working on it, I'm just away for Summer and can't connect my 3DS to the Internet. Making the power-ups smarter is kind of tricky but I think I've found it out, so I just have to add option saving and resetting as well as the enemy indicator before this patch is released!
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