Accidentally forgot to save this at first. Right now these new options don't do anything, but the color options now save and don't reset when you open this menu! I'm also making a save file 'OPTIONS.DAT' containing the options.
That sounds like a good addition! Also, I think I found a bug. When I obtained the Metacube with custom settings, it spawned an enemy that wasn't on the custom list. Is that a bug?
Anyway, I was wondering how you placed all the sprites for the title screen. Did you do tedious Spofs commands, or did you do something I haven't learned yet?
Yes, the MATCH power-up can currently change the enemies to ANY type, I plan on making the MetaCube power-up rewards and effects a bit smarter in this update :) I'm also reducing the speed of most of the enemies to balance difficulty a bit, and of course control and screen options and on top of all this bugfixing!