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MathPRG MathProgrammer
Also, I designed the GAME OVER screen in POLYGON with high-score posting specifically in mind! Share your best score for POLYGON (post the screen seen in my screenshot which appears at game over) in the comments below! The screen was designed to show FULL game stats - Rate, enabled enemies, and everything. (except Metacube at the moment!)
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MathPRG MathProgrammer
Also, if you don't have POLYGON already the key is 7SVVV34J :)
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Aaron Krondelo
Solid work on this game MathPRG! One thing, it seems the hit detection on the green triangle is larger than the enemy. Not sure though.
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MathPRG MathProgrammer
I think I've noticed that too. I'll add it to my 1.0.1 patch checklist :) Share your scores too! That's what the GAME OVER screen was made for :D
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MathPRG MathProgrammer
This post was made specifically to get people to share the scores! Plz... :'( Ok it isn't that dramatic but you get the point! :P
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Landon noob34466
I actully made an undertale reskin of this program! This is a nice game you made and I made the reskin because of how it reminded me of it.
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MathPRG MathProgrammer
That's neat, have a screenshot? I'd like to see how it looks :D
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Landon noob34466
I will post one when im done with the overworld background in my smb3 theme in jump edit dx.
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Landon noob34466
Heres a screenshot.
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MathPRG MathProgrammer
Nice! Maybe in the next update I'll make the background brighten as it nears the center when a color where all RGB values are under 128 are used, so the sine color function still has an effect. Or would that ruin it?
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