Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
1 2 3 4 5 6 7 8
次のページ(過去)
返信[6]
親投稿
Trabajon Leyenda_17
The friend part?
0そうだね
プレイ済み
返信[4]
親投稿
Trabajon Leyenda_17
@LOADING... Add?
0そうだね
プレイ済み
トピック
Trabajon Leyenda_17

Looking for a tutor.

Have not been interacted much, but honestly, I learn far better doing things with people demonstrations than learning myself.
1そうだね
プレイ済み
返信[3]
親投稿
Trabajon Leyenda_17
Greetings from USA! I love your work on WarioWare Made in Ore! I would enjoy helping out in certain designs.
0そうだね
未プレイ
返信[2]
親投稿
Trabajon Leyenda_17
This incredibly simple sprite can be big things.
1そうだね
プレイ済み
返信[1]
親投稿
Trabajon Leyenda_17
...visualizing what it is. For certain people, there are certain colors that calls 'perfect paper and ink' like mine is green and black. This sprite could be a claw or a bulldozer or abandon machine. Its great to imagine it like Toy-Catch minigame, Abandon Warehouse Spooky games, and more! Imagination is the power!
1そうだね
プレイ済み
プレイ日記
Trabajon Leyenda_17
I think I got cool inspiration or pixel tip: You should use 2 colors and draw completely random stuff like doodle. In Atari timeline, many sprites and drawings looks awkward, yet our imagination increases drastically upon...
4そうだね
プレイ済み
返信[4]
親投稿
Trabajon Leyenda_17
I think I discovered FarLands! XD Is there comments inside the code?
0そうだね
プレイ済み
返信[1]
親投稿
Trabajon Leyenda_17
Sorry. I mean 8 pixels each square
0そうだね
プレイ済み
お絵かき
ネタバレ
Trabajon Leyenda_17
1そうだね
プレイ済み
返信[3]
親投稿
Trabajon Leyenda_17
You can fix the 'glitch' by 'PAINT' the black to turm it into alpha color. Sorry to say but you need to put outline manually after you fix it.
0そうだね
プレイ済み
返信[2]
親投稿
Trabajon Leyenda_17
This 'glitch' is actually an alpha color. With colors like blue, green, or cyan, you can understand how the design works. It's really useful to put darkest colored outline to avoid confusion. [\] is not like any color. Its like a 'color' to erase color or transparent color or sky color.
0そうだね
プレイ済み
返信[36]
親投稿
Trabajon Leyenda_17
???.................... ok thank you for information....
0そうだね
プレイ済み
返信[35]
親投稿
Trabajon Leyenda_17
...classy background that Petit II people did long time with cute backgrounds, but I been struggling on how to make one text not move but make selected text move. Explain more on %? I feel a little better on DATA and READ atm though.
0そうだね
プレイ済み
返信[34]
親投稿
Leyenda_17 Leyenda_17
運営者により削除されました。 コメントのID : 3DB-NBL7-EJ9-9E38-C8W-MRV3
返信[32]
親投稿
Trabajon Leyenda_17
[Oh dear, I didnt know that image I uploaded was still copyrighted...]
0そうだね
プレイ済み
返信[31]
親投稿
Trabajon Leyenda_17
I think I'm starting to understand READ DATA RESTORE code because of the history of BASIC. What is the % usage for?
0そうだね
プレイ済み
返信[1]
親投稿
Trabajon Leyenda_17
Nice
2そうだね
プレイ済み
返信[25]
親投稿
Trabajon Leyenda_17
LAG! Oooh on the I part. Is this a new code trick? I dont get it. Heres a struggle on my other code
0そうだね
プレイ済み
返信[23]
親投稿
Trabajon Leyenda_17
??? 5th letter
0そうだね
プレイ済み