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Justin HyruleFieldHero
I am loving your progress with this, keep up the good work :)
1そうだね
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返信[2]
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Justin HyruleFieldHero
^ That made me chuckle XD In all seriousness though i'm trying to make a character select screen mockup, and I haven't made any progress whatsoever other than the roster slots and a moveable cursor.
0そうだね
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ネタバレ
Justin HyruleFieldHero
I have no clue what i'm doing!
21そうだね
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返信[8]
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Justin HyruleFieldHero
As long as it isn't published or distributed for profit, it shouldn't be a problem, right? I'm only doing this for fun..
0そうだね
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Justin HyruleFieldHero
As long as it isn't published or being distributed for profit, I think it would be alright?
0そうだね
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返信[12]
親投稿
Justin HyruleFieldHero
Here's a link to the Public Key and original post. https://miiverse.nintendo.net/posts/AYIHAAAEAADHVHhrEsNGSQ
2そうだね
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返信[8]
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Justin HyruleFieldHero
Like I said, I have all the portraits for the characters, but I don't know how to use them in anything :/
1そうだね
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返信[7]
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Justin HyruleFieldHero
On a side note, I have all the character portraits, but I have no idea how to even program a simple menu :(
1そうだね
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返信[6]
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Justin HyruleFieldHero
Make sure the program on PC and 3DS both have the same matching bps speed. I messed up at first because the PC was sending the file at 1200bps, and the 3DS was trying to recieve it at 600bps.
2そうだね
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Justin HyruleFieldHero
The files are transferred via audio, so it only takes several seconds depending on the image size. Since this was rather small, it only took about 15 seconds.
2そうだね
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Justin HyruleFieldHero
PetitModem is a success!
18そうだね
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返信[4]
親投稿
Justin HyruleFieldHero
Well, I finished the idle animation, and have absolutely no clue what to do with it ._.
3そうだね
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親投稿
Justin HyruleFieldHero
Frame 2 / 4 finished!
2そうだね
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Justin HyruleFieldHero
I converted an image of Mario's model from SSB64, and sized it down 32x32 and drew it as a sprite. I wish I could program a SSB recreation using this technique..
18そうだね
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