Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
1 2 3 4 5 6 7
次のページ(過去)
返信[2]
親投稿
Mike Bluerobin2
By default, sprites are loaded from GRP4.
0そうだね
プレイ済み
プレイ日記
Mike Bluerobin2
Here's a small game I made that is only 10 lines long and doesn't exceed the screen width :)
11そうだね
プレイ済み
返信[2]
親投稿
Mike Bluerobin2
Oh I got it now thanks :) I found it easier to just do it manually via code. You use SPANIM and certain DATA declarations.
1そうだね
プレイ済み
返信[6]
親投稿
Mike Bluerobin2
How did you import those images?
0そうだね
プレイ済み
プレイ日記
Mike Bluerobin2
3D is in! Background parallax scrolling on the Graphic layer in! (I just can't show that here)
5そうだね
プレイ済み
返信[1]
親投稿
Mike Bluerobin2
A lot of progress in such a short while! Keep it up!
0そうだね
プレイ済み
プレイ日記
Mike Bluerobin2
Temporary background and floor :p
4そうだね
プレイ済み
返信[4]
親投稿
Mike Bluerobin2
I will when I finish.
0そうだね
プレイ済み
返信[2]
親投稿
Mike Bluerobin2
smash flappy?
0そうだね
プレイ済み
返信[2]
親投稿
Mike Bluerobin2
I think It's too early for that.
0そうだね
プレイ済み
プレイ日記
Mike Bluerobin2
I'm addicted to my own game! Well not MY own... but you know...
8そうだね
プレイ済み
返信[9]
親投稿
Mike Bluerobin2
@LOOP VSYNC 1 CLS MATH+CODE HERE PRINT THINGS HERE GOTO @LOOP
2そうだね
プレイ済み
返信[8]
親投稿
Mike Bluerobin2
I think it's CLS. I REALLY like the style of this game so far though. Don't think I've ever seen text art used like that before. Nice job! I'm looking forward to playing it!
1そうだね
プレイ済み
返信[2]
親投稿
Mike Bluerobin2
I'm going to take some time to do the extra modes I promised for PTC but never did.
0そうだね
プレイ済み
返信[1]
親投稿
Mike Bluerobin2
@LOOP IF (BUTTON() AND #A) THEN PRINT "A BUTTON PRESSED!" GOTO @LOOP
1そうだね
プレイ済み
返信[4]
親投稿
Mike Bluerobin2
IF VAR==1 then GOTO @SOMEWHERE
0そうだね
プレイ済み
プレイ日記
Mike Bluerobin2
Getting super close!
9そうだね
プレイ済み
トピック
Mike Bluerobin2

So I made an animation, How do I load it/use it?

1そうだね
プレイ済み
返信[6]
親投稿
Mike Bluerobin2
Flappy Bird was never copyrighted, at least not in the US. I checked the records
0そうだね
プレイ済み
返信[1]
親投稿
Mike Bluerobin2
Looks Awesome! Keep it up!
0そうだね
プレイ済み