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doum95 95doum
Hi, This is a good game, graphics, boss, are great. Hard to complete. An easy mode with less enemies? Nice work.
0そうだね
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doum95 95doum
Very good game. Graphs are nice, AI is good, many moves, and the challenge is high. It stays on my SD card. Thanks for sharing the keycode
0そうだね
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doum95 95doum
I played this morning. I survived 19 rounds. Am I lucky ? I died on right or down choice
2そうだね
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doum95 95doum
Maybe you need to assign a value to your B variable before UNTIL . So that B can reach 16. Tell us what is that B variable ?
0そうだね
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doum95 95doum
Use Direct Mode to test commands. You will see the results, step by step. In the Help window, you can click the COPY button, then PASTE the example in a slot or in Direct Mode.
0そうだね
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doum95 95doum
Hello, Communauté de passionné(e)s. Espérons que la version Wii U de Smile Basic sorte aussi en Europe.
2そうだね
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doum95 95doum
The Start button always run the slot 0 Switch to Direct Mode and type RUN 1 RUN 2 or RUN 3 RUN = RUN 0
1そうだね
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doum95 95doum
You can change lines 9 and 16 like this 9 REPEAT 'The code between 9 and 16, will be repeated 'Until you press a button 16 UNTIL BUTTON() 21 WAIT 300 '
0そうだね
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doum95 95doum
sry 9 and 16
0そうだね
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doum95 95doum
Next step is "PRESS ANY BUTTON TO CONTINUE" to be effective. Your program never reaches line 17, 16 GOTO @LOOP branch always to line 9. I suggest replacing lines 9 and 13 with a REPEAT UNTIL loop and avoid GOTO.
0そうだね
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doum95 95doum
Sorry it was SPOFS 0,200,120
0そうだね
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doum95 95doum
LOCATE position the cursor for PRINT instruction only. For sprites use SPOFS spritenumber,X,Y If you want to position your sprite 0 at the center (200,120) of the screen type at the end of your prog : SPFOS 0,200,120 Remember that you can test most instructions in Direct mode. Try this in Direct Mode : SPSET 0,335 SPANIM 0,"XY", -60,200,100, -30,50,20
0そうだね
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doum95 95doum
Also, you can adjust the home position of the sprites. With SPHOME instruction, once for each sprite. By default, it's top left (0,0). Sometime you need this reference point at the bottom/center of your sprite.
0そうだね
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