2017/07/03のSmileBASIC コミュニティの投稿

2017/07/02の投稿
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videogamer VideogamerBros
que dicen? se pixelear bien?
3そうだね
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crazy pro Jakob13009
how do i load a map a character can walk on in a short amount of code
0そうだね
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raimondz raimondzz
KEY:[BJNNX3N4] I leave here a key with the progress of my game. Right now I'm working on scripted events (I saw the logic of Cave island, Rpg maker and other games to make my own system). Currently it has events attached to tiles but I'm planning to attach them on entities too (For example, make that a entity drop a key when it's defeated by the player).
8そうだね
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Jayden FlamingSkull773
Bloodstreams Battles: Zero Hour is reaching its final stages. I still have to fix the bugs (especially the unstable menus and Corruption Dragon's flickering sprites), work some more in multiplayer (I never tested this one) and add some more things for polishing. It will also become available in SmileBASIC Source when its key becomes available, unlike BB3DS, which was released alone.
1そうだね
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Gao Nagaluda
Waited longer than I would have liked, but I finally got this!
7そうだね
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MBGPokéBro Michaelrules555
Does anybody know how to use mode 7? If so, please put the code in the comments!
1そうだね
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トピック
Cyrus MechWarrior_44

Questions on mic and audio

Is there any way to have the mic act as a trigger to do something when it detects a sound/volume level? or some way of getting data like morse code or a dial up modem?
1そうだね
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crazy pro Jakob13009
''space break'' now in dovelopement
0そうだね
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お絵かき
Quote QuoteGamer
3そうだね
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