*contest!*
so this is the begining of a mml song, first person to tell me what song it is gets to choose something to put into my game (can be anything)
you can either guess randomly or just type in the letters.
starting in
3..
..2..
...1..
....0!..
now. (lol)
*helping anyone in need of coding help*/freely talk here/helping give game ideas/anything. discussion#3!!
this is a multipurpose discussion!
i will respond relatively fast depending on the time (e.g. from 1pm to 3am)
if you need coding help comment here,
if you need ideas for your game, comment here.
if you want to talk, comment here! -please
if i didn't list why your here, comment here.
Whew! Just finished implementing OPTION STRICT in BitByte MML. I've already used a ton of variables! I'm trying to look for ways to get rid of a few though, and I've gotten rid of some.
animation, check, spcollision loop setup stuff, check, working chest..?! not yet finished, but i will post a picture when done.
bannanas, check, tardis, check (not joking), trader stuff, started, not fully finished.
happy to say that about 75% of what needed to be re-done is done! plus some extra stuff like pause being put in, sadly my day/night cycle does not like my new code and is being a really annoying fix, so ill come back to it later. im like 40% finished with the chest funtions.
update 0.8.9!
11 more to go until beta release!
so close!