2017/04/17のSmileBASIC コミュニティの投稿

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ZACHMAN(Z) lilstrubel
I made a new title screen for Smile World and I hope you all like it! :)
5そうだね
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☆CodeZeяo☆ Code-Zero-666
When your out of amo, Have no healing spray and only one save paper left º_º
4そうだね
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Autz sonic-HD8765
I come with the idea of doing something i call ZBASIC, which would be an Action-code script (ACS) compiler for SmileBASIC. It would be neat because we could sepparate the logic of the sprites, sounds, etc, from the logic of the main program. And also, more easy to code complex behaviors and more familiar syntax (since ACS is based on C). Screenshot is a proof of concept.
2そうだね
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V360 TheV360
RGRPG2 devlog: I finished up the second map and inventory system! Also, debug mode now shows events on the screen! Still need help with the HIT() function.
8そうだね
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Quote QuoteGamer
POLL: Should my font be EarthBound, or a custom one?
1そうだね
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klonoa hellkolbod
ok so i have decided to pick this up again but sadly the exploration bit must go cause the sprite and map loading and all of that jazz is to complacated to work in to a text base horror game however if someone can tell me how to generate a picture that would be cool
1そうだね
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ネタバレ
Quote QuoteGamer
Took me AAALL day, but, it's done! Due to Easter (oh, yeah, Happy Easter everyone!), the version 2.0 on Headache will be prolonged, hopefully to this weekend. Not for sure, though. Oh! And, hopefully these will be added: -First battle -Bug fixes -Items and crates -People/more interactive objects. -Other stuff (lol, I forgot!)
4そうだね
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Autz sonic-HD8765
ZBASIC Compiler now supports #File and #Include instructions! I feel that i‛m making a useless tool, but is a good exercise!
1そうだね
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*J.P.*[P]£ aj2003aj
well.. it took 5 and a half hours to make the trading ship.. but its done.. i also added the chest funtions so you can take stuff out of them (like the starting items) anyways, thats all for now, when i get enough stuff done ill maybe give a key for some of you to try out.. maybe..
13そうだね
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Drake Drake001
Who's that aquatic-mon? Working on procedural monster generation. Animations look very off.
1そうだね
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Drake Drake001
I am currently working on the sea monster bits of the game, and I want to know if anyone has anything they may want me to create. (last post gives a pinch of what to expect)
1そうだね
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☆CodeZeяo☆ Code-Zero-666
Can't work on my game much this week because of the school play. I have to stay 4 hours after school everyday this week :_: oh well lol the monsters attack now.
3そうだね
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☆CodeZeяo☆ Code-Zero-666
Oh and There will be limited saves ;) difficulty settings and more in the demo ;)
4そうだね
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Quote QuoteGamer
Alright, my goal is to (by the end of the day HOPEFULLY) have all of the town (2x2 on GRP0 screens) done. This will be such a great involvement and, in face, Overworlds 1,2,and 3 are dang close to being DONE! So, be excited, Headache V.2.0 is COMING SOON!
2そうだね
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Quote QuoteGamer
Yay! 1/2 of Headache version 2.0 is DONE! ☆Done: -Outside Brick 1 -Outside Brick 2 -Outside Brick 3 -Bug fixes ★Not Done: -Outside Brick 4 -Going inside of houses -First battle -Bug fixes (yes, some ARE and AREN'T done...) Hope you guys can handle the weight, of HEADACHE!
2そうだね
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Gadget spyspider
*Puzzle Room plays*
3そうだね
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