Galaga for 3DS
Lately, I've been wanting Galaga for my 3DS. Since this would be my first SmileBASIC program, would someone mind helping me developing it? I'll need help with these: drawing the sprites movement using the buttons firing making all of the levels And anything else that I need help with that's not on the list for a accurate port.1そうだね
This looks fun. To play this game you use the touch screen to douse the flames. On the top of the screen there is a bar which represents the flame's intensity. If the flames get too intense, it's game over. Try and do your best as you douse four firey levels! Key: D2JJE8D
Wow, it's been a while! I really should be working on this more, I love coding :) Anyways, I haven't done much with Polygon yet - I just finished upsizing a menu box for specifying custom enemy spawn. However, it still wasn't large enough for its purpose, so I had to use SPSCALE. Problem is, I can't find a 1.5-ish parameter that doesn't 'blur' or mess up the original texture...