2016/02/02のSmileBASIC コミュニティの投稿

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PaperWario Randysherps
i dont understand how to use the animation maker. after i do the first sprite how do i add a second and so on?
5そうだね
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Clepto Clepto2.0
Well the town is done. I hope that wasn't too long of a wait
10そうだね
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Jackson JacboyX
So far, so good...
6そうだね
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お絵かき
Jackson JacboyX
8そうだね
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Jayden FlamingSkull773
The Battle Begins Tomorrow! You can get the key tomorrow...
9そうだね
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komodo † 406mario
starting to make the inside of my castle :)
2そうだね
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komodo † 406mario
can some one help me with bg collision pls ? how do i get it so the chest will open if i push the a buton next to it?
3そうだね
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Zee Storybookten9
Hooray! Say hello to voids! You can make void functions and call them just like regular! On a side note, I need to make main global, as it's not working otherwise with pointers. Pointers work inside of main though.
2そうだね
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KuroHana elijahpwg
How do I let def use characters like < , >, ., & /?
2そうだね
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komodo † 406mario
how do i clear just one bg tile instead of the whole layer?
3そうだね
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carlos carlosdel78
Can someone help me with sprite colision any tips :)
2そうだね
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SwitchTMC heeeee2
I made cool artwork!
6そうだね
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Kalvin Noctise
how do you loop a sound effect without it being spammed?i want the sound to happen 5 sec
3そうだね
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mayim robhilly
I think i just broke Bub
5そうだね
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komodo † 406mario
yes i got the bg collision working i used sphitrc to detect the chest it works realy well :)
8そうだね
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トピック
受付中
Hank Hill Gecko238

beginning

just bought this, and dont know where to start. Website with any good tutorials?
1そうだね
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The Dude burns_ruber
Is there a way to load GRP and sprite data in the form of code into slot 1, 2, or 3, so that the game loads everything at the beginning and can go back to that loaded GRP and sprite data without re-loading it?
4そうだね
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Graham Graham-Cracker12
Why won't this work?!?
3そうだね
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Zee Storybookten9
When you don't want to make more functions, make a function to change the Standard Input! This is another thing I am to add soon.
3そうだね
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