My Super Mario Bros. port will be done as soon as I put these cloud textures in and I make the NES font so that I can enter the text at the top of the screen...
Yes! Character select, buggy but CHECK! Map select, CHECK! Object Selection, CHECK! Multiplayer Test CHECK! I am doing good progress, But before this could become alpha, I need to implement one thing.
NES fonts complete for my Super Mario Bros. game! I just need to add the texture for the cloud, and then I'll move on to the underground version. (1-2)
I got a great addition to my game! ONCE I LAUNCH MY GAME(not beta but full release) I'll add small updates and do weekend miiverse code reveals so you could get more characters by giving you new character packs (100% free don't worry, smilebasic can't charge you!) What do you think?
KEY[ QKEK3X36 ] - ROGUE RIFT - WIP ... Legend has it that there is a rift at the bottom of the caverns of eternity. Nobody knows what this means. It is your quest to find out ...
I will be publishing a text-based RPG called "TXT RPG." It will be a long time until it releases, so I'll post a demo of it before the end of the day. STAY TUNED!
Hello, I am still programming in PTC because I am in germany, soo.. I can´t get it :L I have soome questions: 1. Is SPANIM still existent? 2. How are variables declared? 3. How is TOUCH used?
CONTEST- Win a key for my Super Mario Bros. game! CONTEST QUESTION: What is my all-time favorite game?
Once this post reaches 10 entries, I will pick the closest!
GOOD LUCK!
[text adventure/rpg]Game is coming along. Finished random encounters with cops! Bonus effects so hopefully you do get caught haha. Demo might be coming soon...
When I got SmileBasic, I want to make 3D games. In PTC I did all the trig for it already, so I just would have to port it.
Now...
I don´t really know what game I should make..
Just the idea of making a Racing game or Tribes Ascend. Although without real multiplayer they wouldn´t be fun at all.
Please comment ideas. (When I ported it and made a game, I WILL make an engine)