Yeah, it's that simple. (wish I had known how simple it was) ((brings back memories of "figuring it out" with J.P (we never really did until someone helped) ANYWAYS, SPHITSP. It's also really simple. It goes like this IF SPHITSP (0,1) THEN whatever you want it to do. The zero and one are just the management numbers of the two sprites you want to collide.