normal sprite is 16x16 so for a 16x16 sprite you would be sphome 0,8,8 it basically sets the middle of your sprite and is really useful. next is sprot, this one rotates the sprite, its best to use sphome with this for smoother turning so like SPROT 0 (deg you want turned, 360 at most) SPROT 0,180 so I gtg be back later tell me if this helped