So first you need to make the sprite. You can do this with SPSET. You'll need to put SPSET 0/basically the name that you give it, but can only be a number. 50/the actual sprite number that you pick from the smile tool. So it's: SPSET 0,50. Then you use SPOFS to set it's location: SPOFS 0/ the "name" you gave it. 50/x-point. 50/y-point: SPOFS 0,50,50 SPOFS is basically the LOCATE for sprites