Oh! SPCOLision is easy! First you have to make the computer "watch" the sprite. Do this with SPCOL. ex: SPCOL 0,TRUE 0 is the management number and True just makes it check the scale-ment. Then, in your loop, put this: IF SPHITSP(0,1) THEN {code of some kind} ENDIF In SPHITSP(0,1) the 0 would be the management number of the first sprite and 1 would be the other. If 2 sprites hit, then it'll do stu