well if its going by where the sprite is at, in the players spofs you probably move it with x/y, so print the X/Y (PRINT X,Y) then when the player is in that area make a box to see if hes there, like this: IF X>50 AND X<70 THEN IF Y>50 AND Y<70 THEN BREAK as you can see i created a box to check in, if it goes into that box then just break. use the X/Y of where you at. did that help any?