@move
vysnc 1
b=button()
if b==1 then y=y-1:spchr 0, (the control number for the sprite that appears to be moving up)
if b==2 then y=y+1:spchr 0, (the control number for the sprite that appears to be moving down)
if b==4 then x=x-1:spchr 0, (the control number for the sprite that appears to be moving left)
if b==8 then x=x+1:spchr 0, (the control number for the sprite that moves right)
2そうだね プレイ済み