this is how to make a sprite move :) ACLS (this clears the screen of the copyright stuff) SPSET 0,48,144 (or whatever sprite) @MOVE (the loop) SPOFS 0,X,Y,-10(enables moving) B=BUTTON(enables button pushing) IF B AND 1 THEN Y=Y-1 VSYNC 1 IF B AND 2 THEN Y=Y+1 VSYNC 1 IF B AND 4 THEN X=X-1 VSYNC 1 IF B AND 8 THEN X=X+1 VSYNC 1 GOTO @MOVE