Explanation 1: After you load your sprite sheet to GRP4, you'll need to SPrite SET. The strawberry has a single sprite ID (1), but the ninja is 4x4 and has 16 sprite IDs so we'll use a different method. We'll have to assign each sprite a management ID ranging from 0-511 since we can have many strawberries and the sprite ID won't cut it. So I let strawberry's mID be 0 and ninja be 1. (con't)