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klonoa hellkolbod
so i've tried many ways to load the box files and the best outcome is box1.vxl file could not be found so idk what im doing wrong
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Stewart segludian1
What is in the box file, text or an array? For text you want something like: VAR BOX1$ LOAD "TXT:BOX1.VX" FALSE OUT BOX1$ For a number array, something like: VAR BOX1%[0] LOAD "DAT:BOX1.VX", BOX1%, FALSE Box1.vx was the filename, right? If not update with the right filename.
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klonoa hellkolbod
having the box load up as like a 3d sprite
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Stewart segludian1
So, what is in the file then? Is it polyon coordinates, an image file, or something else? Did you make it or get it from someone else's code?
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klonoa hellkolbod
it looks like this i made it through the voxel editor
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klonoa hellkolbod
ok so i got all the lines for the sprite to properly move now how do i add a map along with it
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Stewart segludian1
Bad news on the voxels. If you want to show those files in your program you will need to make a 3d engine to draw them. That gets difficult fast. I haven't used that program before but I would guess you load a 3 dimensional array and each square is either empty or a color code. Voxels are basically 3D pixels. For the background, you want something like the attached right?
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klonoa hellkolbod
yea but like a ruined town
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