プレイ日記
mystman12 mystman12
Looking for feedback on my WIP game, Roguebots! [QREXR4J3] I was working on this game for a while in SmileBASIC, and got far enough that all of the core mechanics are present. I decided, however, to try and make the game in Unity. That way I could get my foot in the game dev community and start earning some money for my work. Before I get started, however, I want to make sure the mechanics here...
1そうだね
プレイ済み
返信[1]
親投稿
mystman12 mystman12
are actually fun. (That's kind of important!) The finished version would have more levels with new mechanics, more enemies, and a couple of bonus rounds among other things. None of that will be any fun though if the core gameplay is no fun. So please let me know what you think of the game! To play, just enter two coins to add a credit, then press A to start. The goal of the game is to pump all...
0そうだね
プレイ済み
返信[2]
親投稿
mystman12 mystman12
of the chargers so that their corresponding values are at least 100. Once that is done, the elevator will open, and you can enter it to reach the next level. You can pump with A. With B, you can fire a sparc that will temporarily stun enemies. It will take some time to recharge, however. You can shoot when the value in the bottom right of the screen is 100. Also, if you charge a pump to 150, it...
0そうだね
プレイ済み
返信[3]
親投稿
mystman12 mystman12
will create a shockwave, stunning all enemies on screen, and if you charge one to 200, it will produce a mega boost, which adds a set value to all the other pumps. Also, if you touch the screen while the game is in attract mode, you can enter the operator's menu, where you can change some game settings and view stats. Again, please let me know what you think of this demo!
0そうだね
プレイ済み
返信[4]
親投稿
Sorry for the trouble, but I found a bug. Shooting into a wall crashes the game. Should be an easy fix.
1そうだね
プレイ済み
返信[5]
親投稿
mystman12 mystman12
Woah, thanks for letting me know! I'll try to fix it some time tomorrow, I've got schoolwork due tonight.
0そうだね
プレイ済み
返信[6]
親投稿
Also, the shockwaves only work once per pump. even if the player gets a gameover and resets, it still doesn't fire more than once.
1そうだね
プレイ済み
返信[7]
親投稿
Otherwise, a very good game!
1そうだね
プレイ済み
返信[8]
親投稿
Entering the door the same frame a pump goes under 100 causes some graphical glitches with the door.
1そうだね
プレイ済み
返信[9]
親投稿
mystman12 mystman12
Today I've learned about the importance of letting people playtest your game! New version: [D5WX5WAV] In this version I fixed: *Game crash when shooting left or right wall *Time continuing to run shortly after level is won *Pump states not resetting with a new game *Charge values resetting when dying *Time not displaying *Entering elevator with a roguebot right behind causes instant death when...
1そうだね
プレイ済み
返信[10]
親投稿
mystman12 mystman12
the next level begins. Thanks for the heads up about the bugs! I don't plan on supporting this version of the game much, but I certainly want it to be stable. I might also add local leaderboards to this version at some point.
1そうだね
プレイ済み
返信[11]
親投稿
mystman12 mystman12
New version, 0.28P, is available: [JKS3NEAM] This update adds local leaderboards! More info in my latest play journal post.
0そうだね
プレイ済み