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Clepto Clepto2.0
When I was looking through all the new premade sprites for class ideas, I new this was going to be a class. The fairy will have a hard time being balanced though. It's supposed to use the healing and barrier spells. If its magic stat is too high it will just be able to sweep with attack spells, but if it's too low it won't play support well.
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i need help with coding...with pretty much everything xC i have no idea what im doing.
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Clepto Clepto2.0
What would you like to start with?
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Start menu :3
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Clepto Clepto2.0
Not a bad place to start. You'll need to be familiar with LOCATE X/Y. LOCATE works by finding the X/Y coordinates on a grid of 8x8 squares. Then you'll need a variable for the menu cursor, let's say CY. Lastly is the buttons. Since you're just starting, up is 1 and down is 2. So to check if a button is pressed you'll need; IF BUTTON(2) AND 1 THEN CY=CY-1 I'll go over the rest later.
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Thanks! I just read the entire manual xD and found some important stuffs! Altho, next dont respond 7 hours after i need help :/ it kinda annoys me. but hey, its fine :]
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Clepto Clepto2.0
After some math and making sure CY stays at certain values your menu should look like this: LOCATE 10,10 PRINT "WORDS" LOCATE 10,12 PRINT "STUFF" @MENU VSYNC 1 IF BUTTON(2) AND 1 THEN CY=CY-1 IF BUTTON(2) AND 2 THEN CY=CY+2 IF CY<0 THEN CY=0 IF CY>1 THEN CY=1 LOCATE 8,10+(CYx2) R$="@MENU"+STR$(CY) IF BUTTON(2) AND 16 THEN GOSUB R$ GOTO @MENU
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Clepto Clepto2.0
Well I'm sorry it annoys you, having to work annoys me too
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error in line 14
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ooo! i have an idea. How about you make me what u just told me 2 do, which had an error or i did something wrong. if u see something wrong and 100% know the solution, tell me ill fix it, and all is happy. all i need is a basic idea of how to make a start menu. Thanks!
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Clepto Clepto2.0
My bad, you need an @MENU0 and an @MENU1 so that way when you press A it has somewhere to go based on where you are in the menu
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if u do remake it, post it and give me the key so i can mess with the graphics and get a full on working start screen.
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so line 6 would be @MENUO the next menu (forgot line) would be @MENU1?
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Clepto Clepto2.0
Also after line 12 put PRINT ">" I was on break so I kind of rushed it
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nvm what my last comment was, it ALSO caused an error xP
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Clepto Clepto2.0
No, those extra labels would be outside the main loop
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added PRINT "›", and presded down on the dpad, yay...I DISCOVERED A BUG! xD
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my first bug xD such a moment! (ok im going to stop being an idiot)
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...screw the matrix x']
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im going to bed... i will be back after school tomorrow, if youd like, you can make a WORKING start menu for me, and send me the key, then ill wright it down. so i can use it in the future.
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Clepto Clepto2.0
With all due respect, no I would not like to. I gave you the basics to work with and now it'll be easy for you to experiment and make it work in your own way. I'm going to get back to my project, good luck with yours
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Clepto Clepto2.0
As for the bug, use CLS after VSYNC
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soo... line 3 has a break...idk how to fix ;_;
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:T
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