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komodo † 406mario
battle screen ready
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Clepto Clepto2.0
The battle screen looks great!
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komodo † 406mario
thanks :)
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Oscar PwnageBlock
I'd suggest centering the text a bit more vertically.
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komodo † 406mario
Oh sorry it actually is but I pressed start bringing the console screen up a little.
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komodo † 406mario
see
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Oscar PwnageBlock
Ok! That's pretty good.
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debugþ TheRealJoeCool
Can you show me the coding? I need something like this for my game.
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komodo † 406mario
its not realy coding i drew it by hand sorry wish i could help try using bgput and gfill or draw by hand like me.
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debugþ TheRealJoeCool
How do you make a battle screen with working settings? I'm making a BASICRPG on SB, so, I need turn-based battles.
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komodo † 406mario
look at the code in my game or look at petit professers tutorial on turn based battle on youtube to give you a idea of how to do it.
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debugþ TheRealJoeCool
I don't have Internet browser or a computer. :(
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komodo † 406mario
sorry i cant realy help then it is to complicated to post here.
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Clepto Clepto2.0
I recommend setting up a subroutine like this, you can name it whatever you want. then whenever you need to draw a box for dialogue or a menu define xmin, xmax, ymin and ymax then put gosub@boxdraw (or whatever name you go with) and there you go.
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Clepto Clepto2.0
And here's an example of it. Hope that helps Joe Cool ™
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debugþ TheRealJoeCool
Oh, thank you.
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debugþ TheRealJoeCool
Wait a minute. This didn't work? How come?
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Clepto Clepto2.0
Can't help you without knowing where it went wrong, can you post a screenshot of the error message?
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debugþ TheRealJoeCool
I deleted it. But, I did exactly what you did.
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komodo † 406mario
thanks clepto for trying to help him :)
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debugþ TheRealJoeCool
Yeah, thank you. Clepto, komando, go to my discussion on my profile. I need your help.
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