SmileBASIC コミュニティプレイ日記&ru Kjalos2017/08/28 07:11:01How does this look? It's a small racing game I made a while ago.1そうだね 7返信プレイ済み2017/11/04 01:50:28に取得
SmileBASIC コミュニティ返信[1]親投稿★ωαггïøř★ Warrior3922017/8/28 7:24Hmm... try using BGFILL instead of GFILL, BGFILL will allow you to fill an area with BG sprites, making it more visually appealing1そうだね プレイ済み2017/11/04 01:50:28に取得
SmileBASIC コミュニティ返信[2]親投稿&ru Kjalos2017/8/28 7:30Aah... that makes sense. never understood how BGFILL worked though should probably get cracking at those docs then. :P0そうだね プレイ済み2017/11/04 01:50:28に取得
SmileBASIC コミュニティ返信[3]親投稿*J.P.* DEV NEWPICY32017/8/28 16:42BGFILL (layer),xinbgmeaning1is16pixels,yinbg,xtogoto,ytogoto,tilenumfromsmiletoolthingy (*queue silent evil laughter realizing how hard it will be to read that let along understand it lol*) 0そうだね プレイ済み2017/11/04 01:50:28に取得
SmileBASIC コミュニティ返信[4]親投稿&ru Kjalos2017/8/29 13:09Understood entirely... There are a few programming language docs that are even worse than that. :P0そうだね プレイ済み2017/11/04 01:50:28に取得
SmileBASIC コミュニティ返信[5]親投稿*J.P.* DEV NEWPICY32017/8/29 13:12yeah there are.. though is there anything you need help with?0そうだね プレイ済み2017/11/04 01:50:28に取得
SmileBASIC コミュニティ返信[6]親投稿&ru Kjalos2017/8/29 13:14Nothing much except for motivation to actually make something. :P0そうだね プレイ済み2017/11/04 01:50:28に取得
SmileBASIC コミュニティ返信[7]親投稿*J.P.* DEV NEWPICY32017/8/29 13:29yeah that's always the main problem..0そうだね プレイ済み2017/11/04 01:50:28に取得