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nate NJR1432
how would you enable sprite collision when you use spscale?
2そうだね
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MSWS coolestkid123
After you define the sprite, do SPCOL *,1 The one stands for if it should include scale. As far as I know, you can put this anywhere as long as its after SPSET
1そうだね
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C. Norris 06495a
You only need to call it once as far as I know.
0そうだね
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nate NJR1432
@MSWS Why does this code give me a syntax error?
0そうだね
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nate NJR1432
nvm :P
0そうだね
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SickTalenƒ Gbearlolz
Btw, thx to you, I learned how to make simple movement instructions. THESE↓ If B==#up then gosub @up
1そうだね
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