SmileBASIC コミュニティプレイ日記nate NJR14322016/05/11 04:04:03how would you enable sprite collision when you use spscale?2そうだね 5返信プレイ済み2017/11/04 03:31:38に取得
SmileBASIC コミュニティ返信[1]親投稿MSWS coolestkid1232016/5/11 7:01After you define the sprite, do SPCOL *,1 The one stands for if it should include scale. As far as I know, you can put this anywhere as long as its after SPSET1そうだね プレイ済み2017/11/04 03:31:38に取得
SmileBASIC コミュニティ返信[2]親投稿C. Norris 06495a2016/5/11 7:08You only need to call it once as far as I know.0そうだね プレイ済み2017/11/04 03:31:38に取得
SmileBASIC コミュニティ返信[3]親投稿nate NJR14322016/5/12 3:11@MSWS Why does this code give me a syntax error?0そうだね プレイ済み2017/11/04 03:31:38に取得
SmileBASIC コミュニティ返信[5]親投稿SickTalenƒ Gbearlolz2016/5/12 8:20Btw, thx to you, I learned how to make simple movement instructions. THESE↓ If B==#up then gosub @up 1そうだね プレイ済み2017/11/04 03:31:38に取得