Kind of? BASIC is a fairly intuitive language to use, and Smileboom have certainly upped it by making some very simple commands for generating graphics and reading the 3DS's various inputs. Still, it's a lot to take in all at once, and there really aren't a lot of good, straightforward tutorials for inexperienced programmers to follow to jump-start their learning.
Besides just the bare bones of learning what the commands do, it takes some time to learn how to use them efficiently -- how to make loops that keep a game moving, how to move the game from one state to the next, and so on. You'll need to invest a lot of time and effort to learn how to do more than fiddle around with text on the screen, but persistence will absolutely pay off.
You should get it. Here is a simple program you can do!
ACLS
X=150:Y=80
SPSET 0,32,304
SPSCALE 0,3,3
SPANIM 0,"UV",5,32,304,5,48,304,0
BGFILL 0,0,0,50,50,&H027F
@MAIN
SPOFS 0,X,Y,-10
B=BUTTON()
IF B AND #RIGHT THEN X=X+1
IF B AND #LEFT THEN X=X-1
IF B AND #UP THEN Y=Y-1
IF B AND #DOWN THEN Y=Y+1