I'm making a menu for my prototype rpg using GFILL. But it seems that the box is going under the map that I loaded, is there a way to use BGFILL or anything else that shows the box in front of the map?
GPRIO -1
Use a Z coordinate when calling LOCATE (the third parameter) to make sure it's above the graphics layer when using a GPRIO of any negative number.
@Arrow♂
I just solved the problem, but i liked your program that you made! I could use it for reference when working on the menu or map warps for the game.