anyone can tell me how to make a text that is entered with the print "example" command, when you put this run, the text size bigger. such as an arial 18
PRINT only gives you original size so forget about it.
Try this line instead:
GPUTCHR 110,100,"EXAMPLE",3,4,RGB(255,140,0)
You'll see EXAMPLE displayed at coordinates (110,100) roughly the center of the top screen, at 3 times the normal width, 4 times the normal height, in orange. You can omit the RGB part if you just want white, but note that this is the fastest way to get orange text.
GPUTCHR only allows X,Y. So in the next line, put
GPRIO 256
(Range can be from -256 to 1024 while the default is 0. I suggest using a positive number since making it pop out hurts my eyes. I prefer it "deep" than "pop out".)
brilliant. taking advantage of your generosity, you could give me a small example of how to use spanim command . I have seen tutorials and examples but they are very large and complex, I want to learn the basics of how to animate a sprite
SPSET 0,856
SPANIM 0,"I",30,856,30,857,30,858,1
Just know that these two lines make a cat walk.
0 is the sprite's ID (you need to assign each sprite an ID starting from zero)
"I" probably stands for sprite index but I'm not sure.
30 means to switch display every 30/60 seconds (or 0.5 sec)
856, 857, 858 are for the cat's different sprites
1 loops this animation infinitely.
I didn't notice this until now, Neto. I suggest that you open a new discussion if you have new questions so the others can help you too. I don't usually check old threads.