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Darkcon SGMXZYDarkcon354
ok got test to slide on bottom screen using xscreen 2 and display 1 now in between gosub i see the keyboard any idea on how to not show keyboard maybe disable it like ptc using pnltype?
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ĦHarry Ramstrong
You should not see the keyboard unless you use INPUT. Also, don't call XSCREEN so many times! You only do it once per program in the Init section. The rest of the times, you use DISPLAY command.
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Ed CPFace
I'm guessing the keyboard pops up every time you call ACLS. ACLS is sort of a "nuclear option" in this system - it not only clears the screen, it also resets the graphic pages and sets the screen mode back to default. It's most appropriate at the beginning of your program, to nuke any junk left over from the last program run. Use the softer commands to clear the screen: BGCLR, CLS, GCLS.
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Darkcon SGMXZYDarkcon354
ok i'll try your ideas and work the code till i figure it out. I know what work in ptc won't work in smile basic. beside I got 2 years of code and music and art to convert over to smilebasic to make my game work on it already thinking of rewriting game engine for new features in the battle system, menu system, magic system and animation system for DT-ATOAMATLK.
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Darkcon SGMXZYDarkcon354
oh and before i forget just wanted to say thank you for your input it may help fix my bug in the code!
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Darkcon SGMXZYDarkcon354
ok did changes using gcls not acls that fix the problem. changed xscreen 2 as a sub routine, later i'll update it for xscreen 0 - 4 for the game right now just working with test models to convert over to smile basic! It work good now and got some tweaking to do now thank for your help hopefully i'll get this game completed before smilebasic like ptc, lol!
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