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TekeMan gameboyfan12345
Are there a few lines of code that let you see a number, or variable, printed over the sprite as it moves?
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Oscar PwnageBlock
I think you can use GPUTCHR for that. Just make sure the graphics page is over the sprite page.
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Oscar PwnageBlock
Also, remember to call GCLS to erase it after each frame. (E.g.: "VSYNC 1:GCLS" or "WAIT 1:GCLS") You can also specify the graphics page to clear with GCLS if you are using a specific page. [Sorry, I forgot this part.]
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