プレイ日記
The Dude burns_ruber
Can someone please help me make the textured floor for this version of raycasting mode, I want it so the map engine will generate a textured ground that doesn't cost much on memory or processing power. The way I'm trying to make my map engine is by making a 3d oriented ground and use the raycasting mode for things like walls for buildings and stuff like that.
3そうだね
プレイ済み
返信[1]
親投稿
DasEtwas MyTheo00
I think the black texture down there is also a texture - other textures wouldnt make a performance drop. Like the idea!
1そうだね
未プレイ
返信[2]
親投稿
こうやま kouyama1435
I look like national flag wall of any country(lol)
2そうだね
未プレイ
返信[3]
親投稿
mystman12 mystman12
@ÐαsΞτωαs ƒ No, the background colors are just solid graphic. I don't know much about raycasting/mode 7 stuff, but I'm pretty sure floor texture also takes up a lot of processing power. Not sure raycasting and mode 7 are possible at the same time.
2そうだね
プレイ済み
返信[4]
親投稿
The Dude burns_ruber
Well there's gotta be a way to do it, I need it done, and soon.
0そうだね
プレイ済み
返信[5]
親投稿
mystman12 mystman12
Calc84maniac would probably be the best person to ask, he did create the engine after all!
1そうだね
プレイ済み
返信[6]
親投稿
The Dude burns_ruber
@mystman Thanks for the tip, I'll be sure to ask him about it.
0そうだね
プレイ済み