プレイ日記
3DSPlayz MLGDean
most easiest way to make controlls
1そうだね
プレイ済み
返信[1]
親投稿
Oscar PwnageBlock
You aren't assigning BUTTON to B, so what you're doing won't work. Even if you did, you are not doing anything with X and Y, which makes the effects of the buttons completely unnoticeable. Also, by assigning a constant value to X and Y in each instance of the loop, you're essentially constantly resetting their values, which means that increasing/decreasing their values by 1 won't do much.
2そうだね
プレイ済み
返信[2]
親投稿
Aaron Krondelo
What Oscar said. Also, you dont have SPOFS in the loop to change x and y, you also need a VSYNC.
2そうだね
プレイ済み
返信[3]
親投稿
12Me21 12Me21
SPSET.,.WHILE 1B=BUTTON()X=X+(8AND B)-(4AND B)Y=Y+(2AND B)-(1AND B)SPOFS.,X,Y:X=MIN(MAX(X,0),399)Y=MIN(MAX(Y,0),239)WEND
0そうだね
プレイ済み
返信[4]
親投稿
12Me21 12Me21
SPSET.,.WHILE 1B=BUTTON()X=X+(8AND B)-(4AND B)Y=Y+(2AND B)-(1AND B)X=MIN(MAX(X,0),399)X=MIN(MAX(X,0),239)SPOFS .,X,Y:WEND
0そうだね
プレイ済み
返信[5]
親投稿
mystman12 mystman12
Also, you have X and Y mixed up. UP and DOWN should change the Y values, and LEFT and RIGHT should change X.
0そうだね
プレイ済み
返信[6]
親投稿
Oscar PwnageBlock
Also: Easiest*, not most easiest. controls*, not controlls.
0そうだね
プレイ済み
返信[7]
親投稿
^ All of the above basically :P ^
0そうだね
プレイ済み
返信[8]
親投稿
PChicken NerdChicken
What's that save at the top for? (edit: aha, nice dev trick)
0そうだね
プレイ済み